![]() ![]() There are 12 racers total, some of them recognizable characters from the film like the Three Little Pigs now on a flying blanket and the puppet Pinocchio appropriately riding a toy steed while others are characters from other nursery rhymes and fairy tales. ![]() ![]() It helps explain why Dragon is small enough to be a ride for her mate Donkey in a competition where everyone is of a similar size, and while we don’t ever see things like Puss in Boots getting the bull he rides about, we are already predisposed to silly rides in a game where Princess Fiona’s ride is a vehicle that somehow has hover technology. This quick setup helps explains some of the more unusual rides featured in Shrek: Smash n’ Crash Racing, Shrek himself poised atop a shaggy moss-covered swamp beast that was created by Donkey’s magical antics altering a snail. Having found the Fairy Godmother’s wand but having no understanding of how to use it properly, Donkey accidentally turns nearby objects into perfect racing creatures and vehicles, and from there everyone seems pretty eager to be off to the races without any real prize beyond bragging rights. Shrek and his friends seem to have a bit of a competitive streak as of late, and after Shrek and the Gingerbread Man see who can hold their breath longer, Donkey comes running in and inadvertently makes a better way for them to compete. Shrek: Smash n’ Crash Racing involves the characters and settings of the Shrek film franchise up to the second film, the odd setup for the game being simple enough. Similar to how Shrek SuperSlam showed that the idea of a Shrek fighting game isn’t a completely flawed idea when TDK isn’t handing the brand, four years after Shrek: Swamp Kart Speedway we’d see the grumpy green ogre step back onto a racing circuit, this time without any actual karts to muddy up his party racer. ![]()
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